I have been using Linux Mint OS and Gimp for developing the above textures. The process of developing textures is a bit difficult and follows typical UV mapping approach. Basically, the process involves working with flat materials that are later applied to 3D objects.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP_jsyowKZGzJNOiOsk464y1DPm7v08Ab0oEjbEC-9U3-PjBO1dQtoN-QT7-Uzn0GE-z0YRjGwS4nc4uziYVdH166mHKJxjUHq2VywgopEsax4tt5pIwGSpYANXnW-Ikwu7v-AU32Sgro/s320/Screen+Shot+2016-03-27+at+7.30.24+PM.png)
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